Creative variety
One archetype per item, never a batch-wide template. Every piece of content gets its own composition, chosen from the registered set for its platform.
Design is a production department on the SpielOS loop. It takes one shared campaign Artifact, picks a registered creative archetype per item and platform, renders previews first, and ships verified flat-motion videos and Threads graphics with evidence.
Six steps from campaign Artifact to registered creative, enforced by the same runtime that runs this website.
Goal intake - Design accepts only the shared campaign Artifact and the One Idea inside it
Archetype gate - every item picks a registered archetype of the platform's kind: shorts for YouTube, social for Threads
Rotation - no batch repeats a template, and both experiment cells stay balanced
Preview-first - renders land in the review gallery before anything is approved or registered
Vision QA - every composition is checked against the design system and semantic tokens
Registration - a new archetype enters the registry only with a parseable template and documented research
The department declares four workflows. These three give the output its shape.
One archetype per item, never a batch-wide template. Every piece of content gets its own composition, chosen from the registered set for its platform.
A mechanical gate rejects any order that repeats a template inside a batch or starves an experiment cell. There is no silent fallback.
One persona voice, measured scene timing from the spoken clips, a provider chain, and a 14.9-second budget. No music, no mixed voices.
Intake, idea lock, one-persona narration, render, QA: a video order runs start to finish as one tracked workflow.
Two bounded roles execute the department's work orders. They claim steps, activate skills, and record evidence.
Composes social visuals and rendition packs for every platform size in a campaign.
Renders and verifies flat-motion videos and runs video orders end-to-end.
Reusable methods the agents activate for each step.
Semantic tokens, shared components, and the visual contract every render must follow.
HTML-to-video production with measured scene timing and silent previews before narration.
Design holds no external credentials.
The department deliberately owns no external connections. Its only input is the shared campaign Artifact, and renders stay local until a handoff records a verified asset URL. Tool access lives where it is needed most: at the campaign and publishing layer, not inside design.
Every run writes evidence, not just output.
One report per campaign covering every item and platform pair, with templates, themes, and platform presets verified.
The completed social visual, counted only after it passes the QA gates.
Base render plus audio mix, poster, and CTA frame, delivered as one verified set.
This case and the template gallery read the live archetype registry at build time. Register a template inside the Design department and the public asset updates on the next deploy - no page edit needed.
The Agent Brief maps one of your workflows to the same loop, approvals, and evidence.
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